– Get a quick introduction to how games have been used up until now to secure strong collaborative exploration within innovation and change based on a new international book.
– Get a chance to participate in hands-on game sessions with a selection of strong innovation games (see description below).
– Get to sit in on a facilitated dialogue on future innovation challenges and how games might be supportive in approaching, framing and tackling these.
What can be observed in the last couple of years is an increasing interest in how to tackle innovation challenges that arise because of the introduction of new technologies and rapid market changes; more global/glocal oriented companies and a multitude of cultural aspects present in the organisations, among others.
Games have in the past showed to be a useful and effective vehicle to connect silos and create communicative spaces for mutual learning, shared communication and innovative framing of challenges at hand. Nordic countries have a strong history in the use of games for such purposes and innovation game practitioners are receiving increased interest from around the globe.
In this session, we aim to reflect on existing games through concrete hands-on demonstration and take the next step in terms of how games can be used in the future. Participants will experience a series of games followed by an invitation to join a creative dialogue about how games might support coping with millennial innovation challenges.