Video games are one of the most popular forms of recreation in the world, and yet they often generate terrible press. Many concerned parents fear that gaming might have a negative impact on their children, and some games have even been accused of making players violent or turning them into addicts.
In this session Celia Hodent addresses this fearmongering around video games, which she believes can distract the public and lawmakers from identifying and addressing the real potential of video game play, and tech in general.
Celia Hodent is recognized as a leader in the application of user experience and cognitive science in the game industry. Celia holds a PhD in psychology and has over ten years of experience in the development of UX strategy and processes in video game studios.
She currently works as an independent consultant, helping studios increase the likelihood of their games to be engaging and successful.
Session: Ethics in the Video game Industry
Date: Thursday, 29 October
Venue: Filmby Aarhus, Studio 1, Aarhus, Denmark
Read more: celiahodent.com